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Roll Overview:
LEAD ARTIST to frame and organize the d' production; assets 3D and 2D by teams of internal modellers/textureurs and under treating Defer to: Project manager Lead Artist, in collaboration with the Artistic Director, is responsible for the quality of the d' production; assets graphic necessary for the development and l' exploitation d' a universe 3D social and Community. It frames artists (modellers/textureurs) in the buildings of our Networks but also under treating graphic with which the company is brought to work according to the needs.
Lead Artist will have the responsibility for the production of assets of the type:
Items 3D for misadventures (clothing, accessories
)
Decorations for the virtual universe in which these misadventures evolve/move
Animations and power items (combination of one item + animation (S) + effect special + music) Possibly production of elements for the Web (site, newsletter, etc
) Total objectives of its mission: under the responsibility for the Project manager, and after one period of formation in Bordeaux near the Artistic Director, the candidate will have in particular:
to provide designs 2D for the modellers/textureurs
to follow the production of the artists 2D/3D and s' to ensure of the level of quality (artistic and technical)
to be guaranteeing respect of l' integrity of the DA through l' ecosystem (3D, Web, etc
)
to adapt the level of complexity and quality of the assets to be produced according to the deadlines and of the possibilities of re-use d' elements existing
to assist l' Asset the project manager by providing him one estimated of the lead times
to specify animations and special effects necessary
to assist the graphic designers stimulating 3D/modellers in their daily work Environment: the candidate will have as interlocutors the project manager, with whom it negotiates the delivery periods of the assets requested, and l' integrator 3D which will take delivery of the assets and will integrate them in the service. It will have under its direct responsibility a modeller/texturor, an artist 3D specialist in the decorations and an organizer.
PROFILE OF CANDIDATE QUALITIES
One awaits a candidate pragmatic, creative, having qualities of leadership and management. It is eager to show the following capacities:
Capacity with s' to adapt to an existing DA, l' to adapt without denaturing it
Excel relational, capacity of listening and communication between general-purpose teams
Good comprehension of the technical and economic stakes governing this type of project.
Craving for the management of team Great d' quality; organization and of reporting
FORMATION/TECHNICAL SKILLS/EXPERIMENT
A very great control of 3D Studio max Control tools of computer graphics 2D and 3D
Good desired English level & Fluent in French (multicultural teams)
Minimum 3-4 years of experience in the video game
Experience of Cartoon/Young audience artwork: Good all rounder on Characters, Environments, Props
Ability or previous experience of managing outsourced teams (initially onsite then remotely)
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