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Roll Overview:
Looking for an experienced and enthusiastic senior systems programmer to join a team on an as yet unannounced game project currently in development.
The job will involve being responsible for the integration and use of the studio's engine SDK with the game code. Development of the game's systems layer to support the rest of the game programming team. Keeping the game up to date with the latest release of the SDK, as well as developing features to be rolled back into the SDK.
This role requires someone with strong overall game development experience who can bring all the pieces together and make them work. A good attitude to solving people's problems and the ability to work closely with the rest of the team will be a requirement. This is an excellent opportunity for someone who wants to get their hands dirty in all aspects of making a game.
Role Overview:
- Responsible for the quality and timely delivery of their work
- Responsible for understanding the project vision, key dates and milestones
- Responsible for following production and programming best practice
- Responsible for maintaining an up-to-date knowledge of the techniques and trends for their discipline
Specific Requirements
- At least 3 years experience working as a programmer in games developmentl.
- At least one published game on PS3, XBox360, PC or equivalent.
- Experience of C++ essential.
- Experience with game systems architecture.
- Experience of using middleware or in-house engine an advantage.
- Experience of PS3 development an advantage.
- Must be able to demonstrate good communication and team collaboration skills.
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