We are currently looking for a Technical Director. This person will be responsible for selecting, preparing and adapting tools that will be used throughout the graphic aspect of production. This person will act as liaison between programmers and artists.
Main responsibilities will be:
- Test chosen or developed engine, request improvements, verify related documentation, and correct and/or produce new documents whenever needed
- Develop or find the best possible tools (Ex: 3DS Max, etc) and methods in order to improve and assist the graphic team in their work:
- Provide ongoing technical support regarding tools and engine to every graphic team members
- Produce documents on tools, methods, trainings, processes, and engine limits for consultation and future references
Profile:
- Minimum of 4 years experience as Technical Artist, Assistant Technical Director of other relevant position
- Excellent knowledge and understanding of the production process of a video game
- Excellent knowledge of 3ds max
- Strong interest in developing tools
- Able to find solutions to technical challenges throughout production
- Able to share his/her knowledge and to communicate in both English and French (written and spoken)
- Capacity to work under pressure
- Strong organizational skills and work methods
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