This is a great career opportunity to work in a research focused team developing technology and pipelines for state of the art believable and engaging characters. You would need to work in Maya creating highly realistic character models, textures & in-game content.
Proficiency in Maya (or 3DSMax) and industry experience are essential.
Additionally, you will also be responsible for guiding and mentoring other character artists on the team.
A great working environment & team atmosphere is provided.
More details of this exciting research and development can be provided at interview!
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