Working with the Lead Programmer, Level Designers and Level Artists; the successful candidate will primarily be responsible for implementing, balancing and providing excellent designer interfaces for new and existing gameplay systems.
The ideal candidate will have:
* Solid C++ and scripting experience
* Experience writing and designing gameplay systems of many scopes
* A wide range of knowledge from areas such as 3D maths, system balancing, UI programming, 3d and 2d rendering, Human-Computer Interaction
We are looking for someone who can design and build all types for gameplay, from designing and implementing full minigames from conception to completion, to working with critical systems within a much larger framework. They must be able to communicate effectively with both programmers and artists alike, and know what it takes to make things fun
To apply for this job...
Enter your email address, check the appropriate box, and then hit the 'apply' button.
If you are an existing Change candidate, make sure you use your registered email address.
If you would like to apply for multiple jobs, add them to your favourites and then use the
'submit cv' link in the favourites box.